Here is a list of all documented class members with links to the class documentation for each member:
- act()
: Item, Object, Trigger, Teleporter, Key, Heart, Exit, Door, Bomb, Menu, TextInputBox, PlaceBox, EditBox, Box
- action_mouse_pressed
: Editor
- action_mouse_released
: Editor
- addEnter()
: Player, Monster, Character
- addHealth()
: Character
- addObject()
: ObjectsPool
- addObjectbyName()
: ObjectsPool
- addTouch()
: Player, Monster, Character
- allign_type
: Animation
- Animation()
: Animation
- animation_type
: Animation
- AnimEvent()
: AnimEvent
- appendtoBuf()
: Editor
- area
: Scenario, Box
- idle()
: Player, Object, Zombie, TriggeredBomb, Scorch, Plant, Geyser, Erik, Monster, Character
- imgcache
: Scenario
- in_act()
: Player
- in_down()
: Player, Olaf
- in_left()
: Player
- in_right()
: Player
- in_sp1()
: Player, Scorch, Olaf, Fang, Erik, Baleog
- in_sp2()
: Player, Olaf, Fang, Erik
- in_up()
: Player, Olaf
- in_use()
: Player
- is_fixed
: Animation
- is_image
: Animation
- is_running
: Animation
- is_valid
: Animation
- isFixed()
: Animation
- isImage()
: Animation
- isIn()
: Object
- isRunning()
: Animation
- isValid()
: Animation
- unsetBasePos()
: Animation
- untouch()
: Object
- update()
: PhysicHandler, InputHandler, GraphicsEngine, ERun, AnimEvent, TextInputBox, Box
- updateAnim()
: Object, Animation
- updateAnimState()
: Player, Olaf, Monster, Character
- updateEvents()
: Object
- updateRegions()
: Character
Generated on Sun Feb 5 13:02:35 2006 for Lost Penguins by
1.3.8