#include <triggered_bomb.h>
Inheritance diagram for TriggeredBomb:
Public Member Functions | |
TriggeredBomb (Sint16 xpos=0, Sint16 ypos=0, const ParameterMap ¶m=ParameterMap()) | |
virtual void | idle (Uint16) |
Static Public Attributes | |
ParameterMap | default_parameters |
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What should the object do all the time? This is run first of all.
Reimplemented from Character.
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