#include <scorch.h>
Inheritance diagram for Scorch:
Public Member Functions | |
Scorch (Sint16 xpos=0, Sint16 ypos=0, const ParameterMap ¶m=ParameterMap()) | |
virtual void | fall (Uint16) |
virtual void | idle (Uint16) |
Scorch uses his wings. | |
virtual void | in_sp1 () |
Called when using the special 1 key (space). | |
virtual void | clearStates (bool reset=false) |
Static Public Attributes | |
ParameterMap | default_parameters |
Act1: Wings used (key still down)
Act2: Exhausted
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Calculates the speed of the character
Reimplemented from Player.
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Removes all interactively initiated events and states
Reimplemented from Player.
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