anim (defined in CAnimEvent) | CAnimEvent | [protected] |
cancel() (defined in ERun) | ERun | [virtual] |
CAnimEvent(Character *chr, Uint16 length, Uint16 edelay=0, Uint32 switchstate=NOTHING, Mix_Chunk *asound=NULL, EmptyAnimationPtr runanim=EmptyAnimationPtr()) (defined in CAnimEvent) | CAnimEvent | |
CEvent(Character *chr, Uint16 length, Uint16 edelay=0, Uint32 switchstate=NOTHING) (defined in CEvent) | CEvent | |
charowner (defined in CEvent) | CEvent | [protected] |
delay (defined in Event) | Event | [protected] |
dmax (defined in ERun) | ERun | [protected] |
duration (defined in Event) | Event | [protected] |
end() (defined in ERun) | ERun | [virtual] |
ERun(Character *chr, Uint16 length, Sint16 edmax, Uint16 edelay=0, Uint32 switchstate=0, Mix_Chunk *esound=NULL, EmptyAnimationPtr runanim=EmptyAnimationPtr()) | ERun | |
Event(Object *obj, Uint16 length, Uint16 edelay=0, Uint32 switchstate=NOTHING) | Event | |
owner (defined in Event) | Event | [protected] |
reset() (defined in ERun) | ERun | [virtual] |
sound (defined in CAnimEvent) | CAnimEvent | [protected] |
start() | ERun | [virtual] |
started (defined in Event) | Event | [protected] |
state (defined in Event) | Event | [protected] |
t_reset (defined in ERun) | ERun | [protected] |
tleft (defined in Event) | Event | [protected] |
update(Uint16 dt) | ERun | [virtual] |
~ERun() (defined in ERun) | ERun | [virtual] |
~Event() | Event | [virtual] |