#include <events.h>
Inheritance diagram for CAnimEvent:
Public Member Functions | |
CAnimEvent (Character *chr, Uint16 length, Uint16 edelay=0, Uint32 switchstate=NOTHING, Mix_Chunk *asound=NULL, EmptyAnimationPtr runanim=EmptyAnimationPtr()) | |
virtual Uint16 | update (Uint16 dt) |
virtual void | start () |
virtual void | end () |
virtual void | cancel () |
Protected Attributes | |
EmptyAnimationPtr | anim |
Mix_Chunk * | sound |
Same as Animation event for characters.