Config Struct Reference
Game configuration structure.
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#include <common.h>
List of all members.
|
Public Attributes |
Uint16 | width |
Uint16 | height |
bool | full |
Uint16 | audio_format |
int | audio_rate |
int | audio_channels |
string | datadir |
string | map |
string | scenario |
string | anim_file |
SDLKey | keybind [30] |
double | lvlscale |
bool | onlymap |
Detailed Description
Game configuration structure.
The documentation for this struct was generated from the following file:
Generated on Sun Feb 5 13:02:36 2006 for Lost Penguins by
1.3.8