#include <players_common.h>
Inheritance diagram for DeadPlayer:
Public Member Functions | |
DeadPlayer (Sint16 xcord=0, Sint16 ycord=0, const ParameterMap ¶m=ParameterMap()) | |
Static Public Attributes | |
ParameterMap | default_parameters |
Used to draw the last animation of a dying player: The player is removed instantly and replaced by a DeadPlayer character that gets assigned a die CAnimationEvent.