allign_type | Animation | [protected] |
Animation(const Image &abase_image, Uint16 aframes=1, BasePointType abp_type=BP_MD, Uint16 aanimation_type=ATYPE_LOOP, double afps=0, Uint16 astart_pos=0, AllignType aallign_type=AT_MD) | Animation | |
Animation() (defined in Animation) | Animation | |
animation_type | Animation | [protected] |
base_frame_pos | Animation | [protected] |
base_image | Animation | [protected] |
base_pos | Animation | [protected] |
bp_type | Animation | [protected] |
checkAnim() | Animation | [protected] |
cur_frame_num | Animation | [protected] |
cur_time | Animation | [protected] |
duration | Animation | [protected] |
end_pos | Animation | [protected] |
forward | Animation | [protected] |
fps | Animation | [protected] |
frames | Animation | [protected] |
getBaseFrame() const | Animation | [virtual] |
getDrawPos() const | Animation | [virtual] |
getFrame() const | Animation | [virtual] |
getFrameDim() const | Animation | [virtual] |
is_fixed | Animation | [protected] |
is_image | Animation | [protected] |
is_running | Animation | [protected] |
is_valid | Animation | [protected] |
isFixed() const | Animation | [inline, virtual] |
isImage() const | Animation | [inline, virtual] |
isRunning() const | Animation | [inline, virtual] |
isValid() const | Animation | [inline, virtual] |
runAnim() | Animation | [virtual] |
setBasePos(SDL_Rect *abase_pos) | Animation | [inline, virtual] |
setFallBack(EmptyAnimationPtr *) (defined in Animation) | Animation | [inline, virtual] |
setShift() | Animation | [protected] |
shift_x | Animation | [protected] |
shift_y (defined in Animation) | Animation | [protected] |
start_pos | Animation | [protected] |
stopAnim() | Animation | [protected] |
unsetBasePos() | Animation | [inline, virtual] |
updateAnim(Uint16 dt) | Animation | [virtual] |
~Animation() (defined in Animation) | Animation | [virtual] |